Category Archives: FFXIV

Final Fantasy XIV Adds New Updates – Online APP

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The popularity of Final Fantasy XIV gained from fans. The developers have a plan to improve the game system by adding a smartphone-based system. It not only adds freshness to the game. It also gives the player immediate alerts. It also changed the style of storage in the game as well.

Final Fantasy XIV’s major limitation is the need to play with a console or a PC. And lest the players are tired of staying home. It is the origin of Final Fantasy XIV. GO GO (GO stands for Gathering Outdoor, which means outdoor gathering.) The smartphone app created for Final Fantasy XIV.

While using the daily life. The player will not miss every notification. And the most important thing is that Final Fantasy XIV Online GO allows players to dig, dig, harvest, or fish by using a smartphone in their hand to store items. If you need gils while playing in FFXIV, you can buy gils on ffxiv4gil. You can get 2% discount with code if you buy Final Fantasy XIV Gil on FFXIV4GIL.

The team has also developed the Harvesting Stick for use with Final Fantasy XIV Online GO. With a long, selfie wooden plank, the player can use The Harvesting Stick to mount a smartphone and swing it in place of an ax for cutting wood, drilling. Stones to collect minerals Or used to swing smartphones into the water as well.

Final Fantasy XIV A Realm Reborn Description And Overview

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Hard to talk about Final Fantasy XIV A Realm Reborn without slipping a note on his predecessor Final Fantasy XIV Online. Launched in September 2010, the game continued to accumulate handicaps and blunders, and was a total failure. A redesign took over, starting with the team that replaced Hiromichi Tanaka by Naoki Yoshida.

The latter promised to bring us something new entirely different from his predecessor. It took three years of development and beta test phases for the game to finally come out on August 27, 2013. Has Yoshida made it?

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THE BEGINNINGS IN FINAL FANTASY XIV AT REALM REBORN

Final Fantasy XIV A Realm Reborn takes place 5 years after the destruction of Eorzea. You will wake up looking good after a long hibernation and start by creating your character. Final Fantasy XIV A Realm Reborn features six races (Lalafell, Roegadyn, Miqo’te, Lalafell, Hyur, Elezen, Au Ra) and eight playable classes (Archer, Pugilist, Hastmaster, Marauder, Gladiator, Elementalist, Occultist and Arcanist). The character creation is totally different from the first part, because the customization options here are almost unlimited, so you can easily get a unique character. You can add your personal touch, from the eyebrows, to the color of the hair, to the measurements. At any time of the game, you can change class by changing weapon only. Each class will keep its own level.

Side grip, you will be guided by complete and explicit didactics. Cinematics and NPCs will guide you to master the basics. The game’s interface has been completely redone and is customizable.

THE QUEST

The quests flock to A Realm Reborn and the first is dedicated to your initiation. In order to get used to the game world, you can start by killing wolves, rats or doing some errands. The quests are cumulative! Suppose you have two NPCs that offer you to kill 5 wolves for one, and 3 wolves for the other. The completion of both quests can be done at one time, by killing the maximum in a single area. The count is mixed and will be counted for the completion of the two quests. This will save you unnecessary trips and save you time.

Final Fantasy XIV Realm Reborn also offers quests specific to your character class. These quests take place in solo instances. They will lead you to fight different monsters and bosses and many rewards are key.

It is from level 10 that you will access a series of specific quests called Mandates. There are 4 types: harvest, craft, mercenary and guild mandates. Their levels of difficulty are customizable, and their achievement allows you to earn Final Fantasy XIV gils (the game currency) and XP. That’s not all! In addition to basic quests and mandates, the developers of FFXIV A Realm Reborn were inspired by Guild Wars 2 and introduced random events or ALEAs (Localized Apparitions of Random Events). Although this amplifies the mood of the game, you do not have to participate. Many elements are present to occupy you and have fun for a long time, without worrying about your progress.

THE ACTION

The size of your opponents is an equal step, parallel and constant to your level. The area near your departure city is filled with low-level monsters. At a much higher level, you will encounter bosses, mini-bosses and Primordials, but it’s from level 30 that you’ll meet tough opponents and big challenges. You will exploit challenging dungeons that require real teamwork, bosses and primordials to fight in hardcore difficulty and brutal mode. A system called “taking ownership” has been implanted in the game Its function is to give the player who first hit a monster, all the rewards that relate to it, but also to reasonably reward other players who helped him shoot down the concerned Mob.

THE ARTISTIC TOUCH

Let’s note that what has not changed in Final Fantasy XIV A Realm Reborn, compared to the first part, is its high graphic quality. On this point, the game has continued to impress and a new graphics engine has been developed solely to surpass the old version. The animations are very successful and everything is very fluid. A Realm Reborn also stands out from other popular titles with an irreproachable musical touch! Your adventures are cradled with quality artistic compositions that vary depending on the situations in which you find yourself.

OUR OPINION ABOUT FINAL FANTASY

Objectively, Naoki Yoshida has succeeded! Final Fantasy XIV A Realm Reborn differs widely from the first Final Fantasy XIV. This is a new game offering a new player experience. A concrete tutorial, a deep and innovative gameplay, with a very high quality graphics. Final Fantasy XIV A Realm Reborn requires that we buy the game and that we pay a subscription, it’s a shame at the time when the trend is free to play. That said we could see that this did not bother the players and the launch of the game was a success that far exceeded the expectations of developers. To conclude, Final Fantasy XIV A Realm Reborn is certainly the MMORPG of the year 2013.

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Caring FFXIV Character Creation Restrictions

Updates on Character Creation Restrictions can be found here.
During periods of high congestion, we may institute a temporary restriction on the creation of new characters. Final Fantasy XIV guide at finalfantasyxivhelp.com.

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This information will be updated at the following intervals:
4:00 a.m./ 8:00 a.m./ 1:00 p.m./ 6:00 p.m./ 11:00 p.m. (PDT)

○:Character Creation Possible ×:Character Creation Restricted

– Japan data center
○ Aegis
○ Alexander
○ Anima
○ Asura
○ Atomos
○ Bahamut
○ Belias
○ Carbuncle
○ Chocobo
○ Durandal
○ Fenrir
○ Garuda
○ Gungnir
○ Hades
○ Ifrit
○ Ixion
○ Kujata
○ Mandragora
○ Masamune
○ Pandaemonium
○ Ramuh
○ Ridill
○ Shinryu
○ Tiamat
○ Titan
○ Tonberry
○ Typhon
○ Ultima
○ Unicorn
○ Valefor
○ Yojimbo
○ Zeromus

– North American/European data center
× Adamantoise
× Balmung
× Behemoth
○ Brynhildr
× Cactuar
○ Cerberus
○ Coeurl
× Diabolos
× Excalibur
× Exodus
○ Faerie
○ Famfrit
× Gilgamesh
× Goblin
× Hyperion
× Jenova
○ Lamia
× Leviathan
○ Lich
○ Malboro
○ Mateus
× Midgardsormr
○ Moogle
○ Odin
○ Phoenix
○ Ragnarok
× Sargatanas
○ Shiva
× Siren
× Ultros
○ Zalera
○ Zodiark

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Something About Final Fantasy XIV You Should Comprehend

Recently, a lot of games appeared in the market, and one of them named Final Fantasy XIV is seemly in a dominate position. Next, I will show you something about the fantastic game.
Final Fantasy XIV is the fourteenth game in the Final Fantasy series and the second after Final Fantasy XI to be a massively multiplayer online role-playing game. The game was developed and published by Square Enix, and is available in four languages; Japanese, English, French, and German.
The game released online first from September 30, 2010 to November 11, 2012. It received widespread negative reception when it was first launched. The gameplayers can acquire their own ffxiv gil in the game.
In response to the heavy criticism of the game’s quality, Square Enix redesigned both the development team and the game. The original version of the game was ceremoniously concluded with a virtual extinction event.
Final Fantasy XIV appeared just before the Seventh Umbral Era. Players create and customize avatars who participate in the affairs surrounding the impending invasion by the Garlean Empire and its relationship to Dalamud’s descent. The various nation states of Eorzea reestablish their Grand Companies and form an alliance to prepare for the coming war with the Empire.
A Realm Reborn’s alpha testing cycle began on October 29, 2012. After a promotionally priced two-day “Early Access” period, the game went live via all normal retail channels. The relaunch has carried over the original game’s setting, lore and intended story, but incorporate a new client, graphics engine, server and data structures, a revamped interface, redesigned maps, more gameplay variations and additional story content.

Read more : https://www.ffxiv4gil.com/news/game-Final-Fantasy-XIV-25/Something-About-Final-Fantasy-XIV–You-Should-Comprehend-4152

Final Fantasy XIV tops 1.5M registered users

Final Fantasy XIV is going strong even with the subscription-only model, topping 1,500,000 registered users this week according to Famitsu. Of course, “registered user” is a murky term that may or may not apply to active players, but it’s still a figure worth noting.
The reborn title also is in the midst of its All Saints’ Wake in-game holiday. Check out the website’s lore for the event, and then head in-game to speak to a member of one of the shifty traveling troupes to get a special quest during this spooky time of year. All Saints’ Wake will continue until November 1st, and our own Eliot will be talking about it in-depth in his column tomorrow.
Why must they always post registered users?That doesn’t say how many of them bought the game, unless that’s what registered users is supposed to mean.  For all we know, registered users could just be the people who created Square Enix accounts for FFXIV Gil.
Still, good for FFXIV.  Maybe it’ll be able to help make a comeback with the subscription market. Registered larger population base, on the other hand can also react in a favorable Final Fantasy XIV environment, it’s like ten people if there is a good man, then there will be one hundred one thousand people, I am I do not know you understand metaphor

Final Fantasy XIV :A letter from the producer ,LI

Hello again, all you FFXIVers out there! Yoshi-P here, bringing you my fifty-first Letter from the Producer.
 
It’s already been a month and a half since release, and after adding several new Worlds, optimizing the servers, and expanding the data centers, it’s full speed ahead for the development team as we prepare for the first big patch.
Looking over data from each World, it’s great to see so many players in every level range. Whether it’s exploring the nooks and crannies of Eorzea, chasing after FATE, braving through dungeons for Allagan tomestomes, or taking on the Binding Coil of Bahamut, everyone seems to be settling into their own play style as they find their place in the community.
As for myself, I’ve finally defeated Titan in the main story, and am now in snowswept Coerthas. I’ve been going it incognito on the public servers, and it’s been a lot of fun playing with you all. I can never resist a shout for help to venture through lower level dungeons, so it’ll probably be a while before I reach end game.
Speaking of end game, I’d like to take a moment to address our players who have completed the main scenario, and are now working to complete relic quests and fight against the hard-mode primals. We realize how difficult it’s been to acquire tomestones and have taken measures to alleviate this problem. Although we had a few setbacks necessitating an extension of the planned FFXIV Gil maintenance on October 15, as well as a subsequent emergency maintenance, we’ve added additional instance servers for Amdapor Keep as well as the Wanderer’s Palace. We’ve also increased the number of tomestones obtainable in these dungeons, and made adjustments to gil received from within. Patch 2.1 will introduce even more ways to accumulate tomes, so please bear with us.
End game players have also encountered problems with the fifth turn of the Binding Coil of Bahamut. This issue was to be addressed with the patch on October 15, but unfortunately we’ve confirmed that the problem still persists. Please rest assured we are working diligently to resolve this issue so that players can resume play in this instance as soon as possible.
Our first update will be fairly substantial, and can be divided into three key parts. First and foremost, we want players to have more options to enjoy themselves in Eorzea. We’ll be introducing daily quests and treasure hunts for those looking to play solo, and various system adjustments will make it easier to obtain Allagan tomestones of philosophy and mythology with your party mates. You can also expect to see new dungeons, the Crystal Tower, extreme primal battles, and the return of Good King Moggle Mog. There’s also housing and the Wolves’ Den to look forward to, both of which are being fine-tuned and debugged as we speak.
Second, we’ll be implementing feedback from you, the players. Not only will the user interface be updated, but we’ll also be adding an item-sort function, item level restrictions on the Duty Finder, the MVP system, and a number of other new features.
Last but certainly not least, we’ll be introducing the salon where players can customize character features such as hair and face paint, and a party search function for individual Worlds. This wouldn’t be a FINAL FANTASY if it didn’t have a story, so expect to see new developments in the main scenario, and perhaps even the return of a certain someone from Version 1.0.
More details will be revealed during the upcoming LIVE letters. I’m planning to host one every month up until the release of 2.1, and I hope you tune in to all of them!
And that’s all from me for today. See you again on October 19, at the ninth Letter from the Producer LIVE!
Source:  gamerescape

Witness the epic rebirth of Final Fantasy XIV: A Realm Reborn.

Witness the epic rebirth of one of the biggest RPG franchises in history as Square Enix release Final Fantasy XIV: A Realm Reborn. Final Fantasy XIV originally released 3 years ago but despite the popularity of the Final Fantasy franchise, the game was considered a failure by developers, players and critics. Since that time Square Enix have taken the game offline and spent 3 years developing it’s rebirth in Final Fantasy XIV: A Realm Reborn. The game launched in late August and despite some typical launch day woes, players and critics welcomed the latest MMO adaptation with welcome arms.
Final Fantasy XIV: A Realm Reborn is arguably one of the biggest MMO projects to grace the online world today. It’s filled with innovation, unique features and tons of side content. One of the most popular features of the game is the FATE system. FATE quests are dynamic events that occur randomly throughout Eorzea. As players participate in their regular daily activities they can encounter special events that require collaboration with other players in order to succeed. Imagine exploring the fantastical world of Eorzea as a giant Malboro attacks a nearby settlement, forcing players to respond as they combine arms to defeat a serious threat. These are FATE quests.
Final Fantasy XIV: A Realm Reborn also utilizes a similar class system to that in Final Fantasy XI. Players are able to select a class during character creation but are free to change once they reach a certain level, even combining the abilities from two different classes to create their Cheap FFXIV Gil own unique mix. This unique feature spreads further into the combat system, offering players one of the most interactive features seen in an MMO game.
Players are able to activate abilities in quick succession to utilize additional effects, damage and other bonuses. This puts players in control of the combat, rather than mindlessly activating abilities with no thought other than maximum damage. Limit Breaks also make a return as groups of players can accumulate damage to activate a massive Limit Break capable of deal devastating damage and adding awesome status effects.
Source:xmmorpg

What do you think about Final Fantasy XIV’s housing

Is anybody  wants to know about Final Fantasy XIV’s upcoming player housing system?  MMO Culture has a pretty enlightening video on the subject. The thing is eight minutes long, in fact, and it shows everything from housing styles and house placement to exterior modifications and yard clutter.
Strangely there’s no interior footage, but with any luck we’ll see some of that in Cheap FFXIV Gil short order.According to a thread on the forums, the small house displayed in the Producer’s Letter cost 850K.
There’s still too little info to leap into assumption, but I stand on this weird realm between incredibly excited and worried as hell about costs. Seems like it’s going to be a system fairly similar to Rift’s Dimensions, which is pretty cool imo.