Path of Exile

Thoughts On The 3 New Gems In Path Of Exile

In Path of Exile, what are your thoughts and opinions on the 3 new gems in 3.2, namely Summon Phantasm on Kill, Spectral Shield Throw and Tectonic Slam?

Apart from poe currency buy, have you tried using them and are you still using these gems? How effective they are in clearing mobs and fighting bosses? Did you have fun using these gems?

Path of Exile

For me, I actually love summon phantasm on kill, but I think it’s a shame that it’s purely “on kill” based.

It follows the trend of gotta go fast synergy in this game, the faster you kill, the better your DPS and consistency of DPS is, if you don’t kill rapidly, you have less phantasms, thus punishing you. It’s similar to Vaal Skills, OP flasks, stuff like Headhunter, basically every on kill effect.

That said, the concept of adding an additional summon to your arsenal is awesome to me, and the concept of that extra summon being a support gem is equally awesome. I love playing with it while levelling, and I enjoy the availability of it for just general build tinkering and theorycrafting.

I just don’t like the on kill aspect of it, how weak it is for bossing as a result, and how it exacerbates the gotta go fast design philosophy of the game. Make it summon phantasm on hit, reduce the chance to spawn it relative to that, increase the duration lifespan of the phantasms and I’d be completely happy with it.

Tectonic slam I have used Quite a bit and while I like it and it makes for a better boss killer than a lot of other melee skills it has a few problems which in the end make it less appealing to use.

Comparing it to sunder the positives are:

  • Faster animation
  • Faster attack speed
  • Wider AoE
  • Fire conversion (easier to build for the ele meta)
  • Potential as a single use clearing/boss skill

Negatives are:

Mana cost is a bit too high. Needs to be 8 not 10.

The endurance charge gimmick is probably best ignored or thought of as an added bonus, but I’d rather have max endurance charges than a bit more damage. I think they should get rid of the charge consumption and make it so you get more damage and fissures per endurance charge (like 3% more per).

Less range than sunder and using concentrated effect compounds this. This is fine but when sunder does almost the same basic but CAN use conc effect without penalty that little point becomes a factor in whether or not you use the skill. What about you?

poe change

How Much Did Your Planned Passive Tree Change From the PoE 3.3.0

In Content Update 3.3.0, we’re planning to create more options for fire-based characters by improving ignite in Path of Exile. Now U4gm.com will share what Path of exile 3.3.0 Passive Skills Tree Changes.

Passive Tree Changes
We’ve made some changes to the passive tree for 3.3.0. In the long term we have many more changes that we’d like to make but this would involve a much more significant rework. We’ve listed the changes we’re making in the meantime below.

The Elementalist’s Beacon of Ruin passive skill now grants 20% more Damage with Ignite. Its proliferation radius is now 18 (up from 12).

Heart of Flame now grants the same fire damage but the damage penetrates 6% fire resistance (up from 3%). The passive skills that lead up to Heart of Flame are now 15% increased fire damage (up from 12%) while the entry node is now 12% (up from 10%). The idea behind this is to make both hits and ignite more rewarding for your investment.

We’ve also propagated this change onto the Heart of Ice and Heart of Thunder notable passive skills for a general buff to spell damage.

The passive skills leading up to Breath of Flames have been changed to the following:
10% increased Fire Damage and Burning Damage
10% increased Fire Damage and 5% Chance to Ignite
10% increased Fire Damage and Burning Damage

The Breath of Flames notable passive skill is now:
20% increased Fire Damage
20% increased Ignite Duration on Enemies
20% increased Burning Damage
20% Chance to Ignite

The Holy Fire notable has also changed in accordance with the above changes so that it can be better used for both ignite and hits. It is now:
20% increased Fire Damage
40% increased Burning Damage
15% Chance to Ignite

The Celestial Judgement notable has had its damage penetration increased from 2% to 5%.

Skill clusters on the tree now have 20-25% chance to ignite per cluster. Ideally this should mean that if you have either leveled Skill and Support Gems or a leveled Skill and a few clusters taken on your tree you should be able to acquire 100% chance to ignite.

These changes should be a lot more beneficial for characters that want to utilise ignite and hits and create some alternatives to characters that lean on pure burning damage. We would like to further address the options for spellcasters in future expansions as we are able to. The in-game currency is available at the professional online gaming house. The interested gamers can poe currency buy from those professional online gaming houses in the most affordable cost.

All Possible Ways To Consistently Keep Your Mana Low in PoE?

I’m interested in all the possible ways in PoE to consistently keep your mana low (for Soulthirst), while being able to use abilities. So far I’ve found the following options:

1. Soul Taker + using abilities off mana.
2. Righteous Fire + MoM
3. Oni Goroshi + MoM
4. Death’s Oath + MoM
5. Disintegrator + MoM
6. Shimmeron + MoM
7. Hopeshredder + MoM
8. Eye of Innocence + MoM
9. Hiltless + MoM
10. Blood Rage + MoM (too little degen to counteract a mana flask)
11. Nebuloch + MoM (somewhat inconsistent)
12. Heartbound Loop + MoM (pretty much useless without fully gimmick building around it)

The helm Scold’s Bridle is not on this list because (from what I can see) there is no way to use it while being able to cast skills (does not work with blood magic or 100% reduced mana cost). Because of conflicts with Soulthirst and/or flasks the following are excluded as well: Coralito’s Signature, Gluttony, Doedre’s Elixir, Lavianga’s Spirit.

As another note, you can disable your base mana regen with Shavronne’s Revelation, although this does not stop mana regen from flasks.

All of the above except soul taker require a way to have 0 mana cost skills. I could think of 4 options:

1. 100% reduced mana cost through Hierophant (possibly 80%+ with Elreon jewelry)
2. 100% reduced mana cost through The Vertex (not recommended – limited to 4L, possibly 80%+ with Elreon jewelry)
3. Some reduced mana cost with Elreon jewelry and/or Watcher’s Eye -mana cost.
4. Blood magic through The Covenant, Hiltless, Hezmana’s or Vagan Mastermod (Prism Guardian for 3l).
5. Blood magic gem
6. Vaal Clarity (p. much requires Chill of Corruption for souls if used with Soulthirst)

Are there any options in either category I’ve missed? Do you want to poe buy items? If you do, you can visit U4GM to have more guides and methods about this.

Any Info about Upcoming May Races in Path of Exile?

So we are getting close to the May, would be nice to have any info about what races GGG are planning to run. Would like to know if its worth waiting since everyone know Bestiary is pretty boring at current point in the league with pretty lacking mechanics and kinda the same meta over again. Races like Mayhem was always fun to play and im hoping GGG gonna run sth similar. The in-game currency is available at the professional online gaming house. The interested gamers can poe currency purchase from those professional online gaming houses in the most affordable cost.

poe news

1) We should be announcing this information early next week. It’s a Flashback Event that’s slightly different to the ones we’ve run in the past. It starts on May 4th (NZT) and ends alongside Bestiary on May 29th. This is the current plan at least but it’s best to wait until you hear the official announcement.

2) TFW basically the entire last month of Bestiary has another league which will likely be significantly more popular. Can’t wait for it, but looking in it sort of says something about the state of the current league. They are well aware of the overlap after the reception of bestiary and pretty sure added the three week flashback to try and get some players back. Races like this also re-hype people up for the next league by given us some bonkers off the wall stuff they can consider “not a real league”.

3) Events/Races have always been during the league. Imagine GGG would say as you suggest. They end bestiary after 3 month and THEN do events/races. Many casual players would still not be done with their Bestiary challenges and don’t want to play short races. Why shouldn’t we allow them to continue bestiary when there is no new league? And it’s not OK to make even more people quit. Why not make it that as many people as possible can have fun playing the game?

It’s a Flashback Event that’s slightly different to the ones we’ve run in the past. It starts on May 4th (NZT) and ends alongside Bestiary on May 29th. This is the current plan at least but it’s best to wait until you hear the official announcement.

MapleStory 2

MapleStory 2 Opens The Sequel Features A Variety Of Classes

The free-to-play massively multiplayer online role-playing game (MMORPG) MapleStory 2 will have a closed beta in the Americas, Europe, and Oceania territories next month. The beta will start on May 9.

MapleStory 2 has been out in a test form in South Korea, Nexon’s home country, since 2015. The original MapleStory came out for PC in 2003 and has attracted millions of players over its long life. While the original is a 2D game, MapleStory 2 features 3D environments.

After such a long life, the original MapleStory has a devoted fan base. That’s why making the sequel so different is smart. Fans who are invested in the original will still have a reason to stick with it, but the sequel is likely to attract their curiosity. In the best case scenario, players could be active on both games.

Aside from bringing “the magic of depth” to the Maple World, the sequel features a variety of classes built to take advantage of any combat style you like, whether that be with swords, daggers, bows, or wands. All those classes have a unique story detailing a rise from humble origins through your rise as one of the great heroes of the world.

Customization is key, with a wide variety of tools to build your corner of the world however you like. That means building your own home, customizing your character how you like, or getting all fashionista to make your own outfits.

If that all tickles your fancy, publishers Nexon are taking closed beta signups right now for players in the Americas, Europe, and Oceania. That closed beta begins on May 9. Meanwhile, it is important for you to have more Maplestory mesos.

Bless Online: Your Class Does Not Become Complete Until Max Level

Bless Online: evolution of high fantasy MMO Dive into the beautiful world of Bless with breathtaking experiences that feels surreal. Bless offers variety of contents such as RvR battles, field PvP, dungeon exploration, field raids, monster taming. However, how to choose your classes?

Guardian – Tank

This class is an extremely strong class as far as small scale PvP. In 1v1s, this class is King. They are CC gods (but require smart mitigation), have good attack and lots of defense. Arena is also where this class shines. Just go into Arena and CC lock and annoy the healer/healers as much as possible and you will mostly always win, as long as you have an Archer on your team who isn’t a bad player. Buy Bless Online Gold is important.

Bless Online

Mage – DPS

Another very strong 1v1 class and very good for Arenas. Fire and Ice builds are King. You have tons of CC, loads of damage, and will constantly catch people with meteor if you mitigate your CCs well. In large scale your job is to CC and spam spells. Lightning and frost is the way to go for arenas and pvp in general, lightning or wind can be used in both pve and pvp, and also frost is really good against melee.

Paladin – Heal

This is a healing class. You definitely can DPS if you want to at times but your main job is healing. Please do not go into this game playing Paladin thinking you will be on the front lines. You are a healer, and mostly single target but you do have some AOE that is effective.

Zerker – DPS

This class is an AOE DPS class and you have lots of damage. This class has very low defense, and has been nerfed in the rebuilt version of the game in many ways. They basically had a skill where you could CC about every 5 seconds with sometimes the skill getting reset automatically so it could basically be spammed in a way. This skill has been nerfed so it is no longer a CC but now a ground stun.

Assassin – DPS

Very good class but low defense. Your job is to stealth and CC lock with big damage from behind. Pretty much all you will be doing in mass scale as well. Assassin has an aoe poison build which can be used in 100v100 and pve trash mobs but its no where near the amount of aoe dmg a Zerker or Mage can pull off but they have some form of aoe.

Mystic – Heal

Top AOE healing class. Vital for mass scale.

Archer – DPS

This class is ridiculously good. Now, they nerfed alot of the Archer’s skills but also added and changed up some, and it’s still a very good class. Extremely strong and vital for Arenas and large scale. Your job, set traps, drop smoke, and pump out that huge DPS. They also changed alot of skills from “charge up and wait” to an instant cast. It’s extremely strong also VERY good for Dungeons and has a decent amount of AOE. Having this class is pretty much a yes for anything in the game.

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Bless Online

Bless Onlion: Early Access Will Launches On Steam In May

Bless Online announced the May Steam Early Access program and the debut of the new site. The following are the official team’s description.

After reviewing the pros and cons of the Buy-to-Play, Free-to-Play, and Subscription models, Bless Online team decided that B2P is the most suitable model for both Neowiz Bless Studio and the players.

Bless Online

First, B2P would create a pleasant gaming environment by preventing bots from flooding the servers and disturbing the players.

Second, they decided against F2P to prevent us, the developers, from being tempted into P2W. And of course, they also looked at their community’s opinions and requests. They have heard many players’ feedback and concluded that buy to play model is what players want the most!

There are microtransaction and item shop things be available at a later point for players to purchase. Bless Online will have a cash shop. In it you’ll find awesome cosmetic equipments, skins, mounts and pets, consumables and boosts, and more. There will be no “loot boxes” as it were.

Bless Online

When Early Access launches on Steam in May, one of the biggest new features players will find is localization, including a full voice over for English and a new combat system will allow players to have their own combat styles and combat mode even if they wear the same equipment and have the same level. This new combat system will debut with EA for the first time.

And Bless Online team have a lot of exciting things planned for after EA, including the Mystic and Assassin classes, the final combat rework, new battlefield, housing, guild system rework and more.

In addition, a new area where you can only travel with Wyverns and flying mounts will be introduced as well as beyond max-level content.

Final Fantasy XIV Adds New Updates – Online APP

The popularity of Final Fantasy XIV gained from fans. The developers have a plan to improve the game system by adding a smartphone-based system. It not only adds freshness to the game. It also gives the player immediate alerts. It also changed the style of storage in the game as well.

Final Fantasy XIV’s major limitation is the need to play with a console or a PC. And lest the players are tired of staying home. It is the origin of Final Fantasy XIV. GO GO (GO stands for Gathering Outdoor, which means outdoor gathering.) The smartphone app created for Final Fantasy XIV.

While using the daily life. The player will not miss every notification. And the most important thing is that Final Fantasy XIV Online GO allows players to dig, dig, harvest, or fish by using a smartphone in their hand to store items. If you need gils while playing in FFXIV, you can buy gils on ffxiv4gil. You can get 2% discount with code if you buy Final Fantasy XIV Gil on FFXIV4GIL.

The team has also developed the Harvesting Stick for use with Final Fantasy XIV Online GO. With a long, selfie wooden plank, the player can use The Harvesting Stick to mount a smartphone and swing it in place of an ax for cutting wood, drilling. Stones to collect minerals Or used to swing smartphones into the water as well.

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