Path of Exile 3.6 Witch Builds For Necromancer, Occultist and Elementalist

The Witch is Path of Exile’s pure intelligence class, generating her an unmatched master with the elemental and dark arts. She wields the power of raw magic to decimate her foes from a distance. Her great will surrounds her using a shimmering barrier towards bodily and magical attacks, a barrier that must 1st be pierced in advance of the Witch herself is vulnerable. Furthermore, to pure damage-based magic, the Witch could also cripple and destroy her enemies with curses and illnesses. She is a leery buddy, and also a risky enemy.

[Poe 3.6 Necromancer Build] Excels at accomplishing really hard high-level material which includes Guardians, Shaper, Uber Atziri, and Elder

Specter based mostly summoners plows by means of nasty maps and bosses with significantly less investment than lots of other builds. Defense is comparatively easy to scale, and offense scales with the degree of the specters, the number of backlinks it is possible to give them, and also to a lesser extent your gear. 9k EHP soaks up all but the most devastating one-shot mechanics, and in the end game you could max out each block and spell block. Need an affordable 6-link? A Tabula Rasa can take you to Shaper.

Pros:
+ Excels at executing really hard high-level articles together with Guardians, Shaper, Uber Atziri, and Elder
+ Wonderful league starter. Harmless adequate to complete most Vaaled maps, yay!
+ Extremely HC viable as soon as your defenses get going.
+ 10k+ Productive HP with MoM
+ Max block and spell block, with 300+ lifestyle, gained over the block
+ Can do any map mod
+ Reflect immune
+ Crit immune with Reckless Defense setup
+ Spectres are shut to immortal on account of their HP and boosted existence regeneration
+ Do Uber lab with ease (Except bleed traps. They wreck minions)

Cons:
– Burning specters have bad evident pace. Having said that, adjust some gems around and use Solar Guards for fantastic apparent speed.
– The animated guardian can die when you play sloppy or neglect to give it the proper defenses
– Chayula’s Domain with TVs is usually a bit challenging as a result of the lack of evident pace. But the actual boss can be a joke.

Pob Link: https://pastebin.com/nsntS39U
Skill tree: http://bit.ly/2IQ8AkK
Read through detail: https://www.pathofexile.com/forum/view-thread/1971585

[Poe 3.6 Occultist Build] Very good DPS that scales up to insane DPS with adequate gear.

This is not a meta build. The target audience of this build manual is players with exalts to spare who are searching to optimize a Freezing Pulse build for endgame content material; exclusively mapping. New players hunting to play Freezing Pulse may well be better served by considering one of the many other great guides to choose from, but truly feel cost-free to use this guidebook as being a target to function in direction of. There’s just about no mitigation. Righteous Fire Juggernaut, this is not. Surviving endgame bosses (T16 Guardians and many others that cannot be frozen) needs being aware of the mechanics and staying away from the injury. The large issue here is in some cases this means you might have to skip map bosses simply because the mods make it in order that you can not avert the accident. Such as, the Reef boss is generally a joke, but I skip it anytime it’s an “Increased Spot of Effect” modifier since it can be as well easy to die inside the phases the place the boss is immune.

Pros:
+ Great DPS that scales as much as insane DPS with sufficient gear. Unbuffed ~1M DPS shaper DPS using the suitable tools, ~2M shaper DPS with GG gear.
+ DPS for this build is just pure, raw, unconditional DPS. No conditional tricks (like five flasks up, or conditional debuffs on enemies) desired to obtain this damage, contrary to many builds.
+ Top Tier evident pace for mapping. This build has a good blend of DPS, survivability, motion, and magic uncover.
+ Freezes practically every little thing while in the game, which include T15 bosses
+ Can run respectable Magic Obtain without sacrificing anything at all although clearing up to T16 maps. 44% IIQ/100% IIR + Bisco’s Collar feasible in Typical. 16% IIQ/70% IIR + Bisco’s Collar feasible in leagues.
+ Can do all maps/map bosses/map mods except Elemental Reflect maps
+ Farms red Elder and Elder Guardians effortlessly.
+ Shaper is easy. Uber Elder is fairly easy should you know the mechanics.

Cons:
– This build is not really spending budget friendly whatsoever. You’ll find much more optimal solutions to build Freezing Pulse in case you are on the budget.
– Freezing Pulse still features a couple of clunky skill mechanics wherever it may possibly get caught in narrow doorways or on objects
– Survivability is linked purely on the ability to freeze factors, regenerate ES, and avoid harm.

Pob Hyperlink: https://pastebin.com/emiVfCdu
Skill tree: http://bit.ly/2NGVRiR
Go through detail: https://www.pathofexile.com/forum/view-thread/2157796

[Poe 3.6 Elementalist Build] Relatively safe and sound, many damage reductions & ranged playstyle

Instead of just showcasing a build, this manual is set up like a comprehensive learning experience. Tried to explain everything you have to have to know, and you can find new miniguides at the bottom. All information has listed the place it contextually makes sense, so I advise you to study this manual carefully! Should you still have some questions left, then please ask them here, DO NOT message me ingame!

Pros:
+ cheap & fully SSF-capable
+ smooth gameplay & progression
+ capable of performing all content & map mods
+ immune to all kinds of reflected damage
+ reasonably safe and sound, many injury reductions & ranged playstyle

Cons:
– not made for face-tanking, physical damage hurts
– fantastic boss harm demands some investment
– Lightning has the inconsistent damage output

Pob Hyperlink: https://pastebin.com/r3EEZjCa
Skill tree: http://poeurl.com/cc7p
Study detail: https://www.pathofexile.com/forum/view-thread/1147951