As you know, Albion Online will come out once and for all next summer. In view of the launch of July, Sandbox Interactive team is continuing to improve and optimize various systems and features of its MMORPG sandbox.
Today is the turn of the Hellgate, which will undergo a total revamp coming in with the upcoming update. The Hellgate are unlimited PvP zones full of infernal monsters that drop Hell Fragment, pieces that can then be used to build Hell Artifact, extremely rare and powerful artifacts. The Hellgate therefore mixes PvE and PvP content.
“Although Hellgate is generally well received by the community and is a good source of intense PvP clashes, we believe we can improve them further,” said the team. “The main issue currently posed by Hellgate is that many teams avoid battles or attract mobs to gain an unfair advantage during the clashes.”
For this, the studio will update the Hellgate with a new layout of the map, three different variants (called Ashen Hellgate, Ignited Hellgates and Infernal Hellgates) and various improvements to the mechanics. In fact from now on the mobs will not interfere in the PvP clashes between players’ teams.
There are still many reasons to do PvE in the Hellgate:
There are three incentives to attack the miniboss. First of all they dropped a significant amount of loot, as well as silver and fame. Secondly, killing a miniboss will guarantee a buff to the harm and regeneration of life. Finally, killing all the minibosses will trigger the spawn of the main boss and will close the entrance to the Hautgate. This means no other team can enter, making it a great value for the first team to enter the Hellgate. Once all the miniboss are defeated, the main boss will not turn on immediately, giving everyone time to move to the center of the map.
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