World of Warcraft has been top dog in the MMO space for a good long while. Each expansion brings renewed hope that it will continue to sit atop the heap. How does Mists of Pandaria fare? Find out in our official review then leave us your thoughts in the comments.
In the meantime, we have Mists of Pandaria. Mists was a tough journey in the beginning but became a much more fun experience as I went through the content and worked my way up. For me, Mists is an excellent Worl d of Warcraft expansion. However, in terms of MMOs in general it does not bring the thunder that a WoW expansion used too. If you are a veteran WoW player than Mists has a lot to offer in terms of game play and especially content. If you are a hardened MMO vet looking for something new this is not the game for you any more. Letâ€™s go through the stages and get this final score underway.
There are a few things that hurt Mists in this area and yet several which saved it from getting a much lower score. The first is the fact that Warcraftâ€™s gameplay systems are really starting to become out of date when compared other MMOs emerging in the market. Linear questing and hubs are becoming a thing of the past. This style of MMO gameplay needs to evolve in Warcraftâ€™s next expansion for sure. Mists offered some solid rewards in terms of getting through the content, no doubt, however there are much better worlds to play in out there on the horizon and even right now.
The talent system also hurt a lot here. The fact that talents are now so simple and that a strong portion of character customization is reduced to so few choices really makes the leveling process feel like you are missing something. If this system was designed for players to join the game from the start I would find it very unrewarding. For high level players it is just a respec and a few choices at the end to flesh out your character. I do think this new system has hurt the game. Even if players argue that there are more choices for classes, I personally canâ€™t see it. The idea was to be rid of cookie cutter builds, but this seems to have only made it worse.
The new dungeons, scenarios, challenge modes, and the Pet Battles definitely save Mists from getting a low score. The new challenge mode system really is fun and gives players a whole new goal to shoot for. The Pet Battles also are a lot of fun and add a lot to the game even if theyâ€™re â€œfluffâ€. I found both of these to really add to the enjoyment of playing the expansion.
Pertaining to evening phase, you should hold Lengthy Equip with the Law for getting for the Sunbeam in
a few seconds along with dropping your current Worry Shadows stacks.
Not necessarily linked to glyphs or perhaps skills, along with bother using Put on Face to face Tsulong
during the day cycle. He can obtain absolutely no healing from that (as opposed to Valithria Dreamwalker) and
you are going to only waste the actual cooldown.