PATCH 5.2 HOTFIXES FOR MARCH 19

Some like them hot, and the latest round of hotfixes has just hit the Warcraft official blog page, this time around there’s a few changes to bosses that may well relate to the inordinate amount of time it took guilds to take down Dark Animus in the Throne of Thunder World First race, as well as some changes made to PvP weapons to even out the 2/2 upgraded elite conquest gear and this season’s gear.
Here are the hotfix highlights:
Season 13 Tyrannical weapons had their item levels increased to ilevel 498, up from ilevel 493, to match Season 12 Elite weapons.
Season 13 Malevolent Honor gear now gives more Stamina, making them comparable to Season 12 counterparts.
Eye of the Storm: Horde teams are now being awarded the proper amount of victory points when holding 3 towers.
Dark Animus
Dark Animus will now use its abilities at more consistent intervals.
Interrupting Jolt now deals less damage on 10/25-player Heroic mode.
Explosive Slam now deals significantly less damage on 10-player Heroic mode.
Fixed an issue where Matter Swap could sometimes teleport players beneath the world.
Hit the break for the full hotfix post!
Blizzard Entertainment
March 19
Classes
Monk
Tier-15 Mistweaver 2-piece set bonus should now increase the healing of Renewing Mist by the correct amount.
Paladin
Hand of Purity no longer reduces the damage dealt by effects that ignore immunities.
Quests
Captive Audience: Fixed an issue with Rune Prisons that prevented new captives from spawning.
Creatures
Summonable bosses on the Isle of Thunder now leash back instead of despawning when pulled too far from their spawn point.
Zandalari Warbringers are now immune to crowd control and interrupt effects.
Fixed an issue where some players may not receive loot after defeating Nalak.
Raids, Dungeons, and Scenarios
Mogu’shan Vaults
Increased the time before the gate to closes while engaging Feng the Accursed to 8 seconds, up from 3 seconds.
Throne of Thunder
Council of Elders
Reduced the penalty to damage taken from the Shadowed Soul debuff from 5% to 3% per stack on 10-player Heroic mode.
Dark Animus
Dark Animus will now use its abilities at more consistent intervals.
Interrupting Jolt now deals less damage on 10/25-player Heroic mode.
Explosive Slam now deals significantly less damage on 10-player Heroic mode.
Fixed an issue where Matter Swap could sometimes teleport players beneath the world.
Ji-Kun
Fixed an issue where Bore Worms would remain submerged.
Fixed an issue where Bow Fly Swarms would enter combat while remaining out of melee range.
Lei Shen
Fixed an issue where players defeating Lei Shen did not receive credit towards the Pinnacle of Storms achievement.
Megaera
Reduced the damage dealt by Megaera’s breaths and Ignite Flesh on 10-player Normal mode.
Reduced the damage dealt by Rampage on 10-player Normal mode.
PvP
Season 13 Tyrannical weapons had their item levels increased to ilevel 498, up from ilevel 493, to match Season 12 Elite weapons.
Season 13 Malevolent Honor gear now gives more Stamina, making them comparable to Season 12 counterparts.
Battlegrounds
Eye of the Storm: Horde teams are now being awarded the proper amount of victory points when holding 3 towers.
Items
Ra’sha’s Sacrificial Dagger now has an increased cooldown for its special ability.
UI
There should no longer be a delay in displaying Isle of Thunder stage progression status on the World Map. 

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