EverQuest II : On F2P Success and EQNextEverQuest II : On F2P Success and EQNext

 
It’s been nearly two months since the free to play launch of EverQuest II. We recently had the opportunity to chat with Executive Producer Dave Georgeson about the success of the new version of EQII and the future of EQ as a whole… including EQNext. See what he’s got to say in our exclusive interview.
MMORPG: How have the longtime Veterans of EQ2 responded to the changes? Have you had any exodus, or do you instead see more former players coming back now that the price barrier is gone?

Dave Georgeson: Absolutely zero exodus. There was a lot of concern from vets before the changes occurred that they wouldn’t like the end-results. However, after watching EQ2X do so well for over a year, and after realizing that the only tangible change to players when we go F2P is to a) make subscriptions optional, and b) remove any up-front costs, well…there’s not much to be afraid of after that, is there?
 

 

Imperian : New Game World AddedImperian : New Game World Added

 

 
Travian Games has announced that a new international game world has been added to its strategy MMO, Imperian. The game is growing quickly necessitating the addition of the expanded space for players to populate.
Stefan Walter, the Imperion product manager, is ecstatic: “I was expecting a successful start, but the fact that the rate of growth is so high is a sign that our plans were actually too conservative. The community really stands behind us and their support proves that we’ve developed the right idea and that it was worth taking the time to optimize and improve the game.”

 

Eorzea Reborn : In Anticipation of BetaEorzea Reborn : In Anticipation of Beta

 

Last week, Square Enix announced that the first round of beta testing for Final Fantasy XIV: A Realm Reborn will kick off in February. Today we take a look at the prospect of beta testing and what it all means. Read on and then add your voice to the comments.
With 2012 and FFXIV 1.0 now things of the past, discussion of what was is for historians while the rest of us look ahead.  The upcoming year promises to be an interesting one for Final Fantasy MMO fans.  We will soon see the Realm Reborn beta, which should take us through the first half of the year.  Following that we will see something relatively unheard of in the industry; an entire rebuild and relaunch of an MMO franchise.

 

 

Wizard101 : Coleman Leaving KingsIsleWizard101 : Coleman Leaving KingsIsle

 

 
. Todd Coleman has announced that he is leaving KingsIsle to pursue other “entrepreneurial” options. Coleman has been with KingsIsle since its founding and was the co-creator of both Pirate101 and Wizard101.
While Todd’s presence in the organization will certainly be missed, Josef Hall, also co-creator of both games, will remain at KingsIsle and take on additional responsibilities. As for KingsIsle, we have a clear roadmap of exciting world and system updates for Wizard101 and Pirate101 over the next several years. Additionally, we have multiple unannounced projects underway that we believe will further establish KingsIsle as a leader in the online family entertainment space.
 

 

MechWarrior Online : Spider Mechs (and More) Creep Into MWOMechWarrior Online : Spider Mechs (and More) Creep Into MWO

 

 

 
MechWarrior Online is continuing to build big things for its playerbase, none more than the upcoming patch which will bring big changes into the game including the fast and furious Spider Mech. We check in with Russ Bulloch to find out what else is in store for players in our exclusive interview. Read on and then discuss the article in the comments.
Russ started off by talking about the versatility of the new Spider Mech. It is a light scout mech that they wanted to update with a more modern look. They took the original artwork and brought it into the digital era. We asked Russ how the Spider Mech has changed the battlefields and he explained that it is always an ongoing balance process when they enter in a new mech. The team continues to watch the balance between how individual mechs and even lances stack up. The Match Making system is very important to the developers and they want to make sure players have fair challenges any time they log in.