WOW Priest Classes

Priests are devoted to the spiritual, and express their unwavering faith by serving the people. For millennia they have left behind the confines of their temples and the comfort of their shrines so they can support their allies in war-torn lands. In the midst of terrible conflict, no hero questions the value of the priestly orders.
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These masters of the healing arts keep their companions fighting far beyond their normal capacities with an array of restorative powers and blessings. The divine forces at the priest’s command can also be turned against foes, smiting them with holy fury.As light cannot exist without darkness, and darkness without light, some priests tap into shadow to better understand their own abilities, as well as the abilities of those who threaten them.

Priest Information
Priests use powerful healing magic to fortify themselves and their allies. They also wield powerful offensive spells from a distance, but can be overwhelmed by enemies due to their physical frailty and minimal armor. Experienced priests carefully balance the use of their offensive powers when tasked with keeping their party alive.

Priest Talents
Priest talents can strengthen their ability to heal the wounded, endanger their foes with the power of Shadow, or empower themselves and others with protective prayers.

Healing
Priests utilize their holy powers to restore their health and that of their comrades.

Ranged damage
Priestly Shadow magic can deliver great amounts of immediate damage, or wracking pains that punish foes over longer periods of time.

Power words
By calling on mystic shielding and holy empowerment, priests can prevent incoming damage and improve their defenses and those of their allies.

Mind Control
Priests’ connection with the minds and spirits of living beings allows them to control and manipulate others. 

WOW Death Knight Classes

When the Lich King’s control of his death knights was broken, his former champions sought revenge for the horrors committed under his command. After their vengeance was won, the death knights found themselves without a cause and without a home. One by one they trickled into the land of the living in search of a new purpose.
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Frost sharpens their strikes; blood fortifies their bodies; and undeath allows them to erupt in unholy rage in the heat of battle. A thousand atrocities are etched in the eyes of every death knight, and foes who gaze into them too long will feel the warmth pulled from their bodies, replaced with cold steel.

Defense
To protect themselves and their fellows from death in battle, death knights gird themselves in heavy armor and parry attacks with their blades.

Melee damage
Death knight runeblades are empowered with dark magic; they can expend the power of their runes for vicious attacks.

Utility
As former champions of the Lich King, death knights can command the dead as minions, freeze their foes with ice, and inflict weakening diseases.

Runeforging
Death knights have a personal connection with their blades, and can forge runes into them in order to increase their power.

Death Knight Information
Death Knights engage their foes up-close, supplementing swings of their weapons with dark magic that renders enemies vulnerable or damages them with unholy power. They drag foes into one-on-one conflicts, compelling them to focus their attacks away from weaker companions. To prevent their enemies from fleeing their grasp, death knights must remain mindful of the power they call forth from runes, and pace their attacks appropriately.

Death Knight Talents
Death knight talents can bolster their defensive abilities by focusing on their ability to heal themselves with blood runes , increase their damage and spell attacks with frost runes, or summon forth minions and diseases with unholy runes. 

World of Warcraft Items More Fun

Fun sales might look like they are not worth the time or effort. But you never know just who is sitting on the other side and who they know who might flood you with gold, and gratitude.
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To me these are WOW Items that I’m not going to make a lot of profit off monetarily. But I will profit my fellow player in knowing that they have something they can enjoy. I’ve found many hats on my travels and have sent many of them to my friend. Others have requested rocks and gray item level gear. Things that normally would be vendored for a few gold that make other players happy.

Everyone has their strange quirks when it comes to life. Some like pizza with no sauce, others like pancakes with peanut butter (I’ve dated girls who did this). Others do not like animated movies (blasphemy) etc. Individuality makes us special and not the carbon copy of others.

In the world of sales it is no different. Each person has likes and dislikes. Having played for over 6 years in the land of Azeroth I have run into many different characters. One of my closest friends likes to collect hats. Especially pirate hats. There are few in the game including one that requires exalted reputation with the Bloodsail Buccaneers. Their goal is to have every hat in the game.

Once you reach a certain level in your sales, you have much more freedom to be a little bit more quirky. Because not every connection you make with someone will be based on how much you can get gold from them. Interestingly enough where I did not intend to make a lot of gold with this person, they connected me with five other people who were looking for wow items and willing to pay lots of gold for them. That indirect gold from my ‘fun sale’ added more to my coffers than if I would have just fleeced my friend who their last dime. 

WOW Pets Charging Real Money

While the Pet Store FAQ lists plans for even more exclusive pets down the line, Blizzard made it especially clear that the items they’re selling are purely cosmetic in nature, and nobody will be able to earn an unfair advantage in the game by simply opening their wallets. Still, one could argue that World of Warcraft players are already paying Blizzard to create new content for them, and introducing for-pay items could create a conflict of interest; from here on out, Blizzard will have to decide whether or not to charge for each and every new vanity pet they make.
World of Warcraft
After years of dipping their toes into the microtransaction pool, Blizzard has finally begun charging World of Warcraft subscribers real money for in-game items — specifically, vanity pets.

Two exclusive pets were added to the Blizzard Store yesterday: Lil’ K.T., modeled after Naxxramas raid boss (and all-around snazzy dresser) Kel’Thuzad; and a tiny Pandaren Monk, which Warcraft III (and April Fools) fans should recognize immediately. They’re both priced at an arguably steep $10 apiece, though half of the proceeds from the Pandaren Monk will go to the Make-a-Wish foundation through December 31.

While the Pet Store FAQ lists plans for even more exclusive pets down the line, Blizzard made it especially clear that the items they’re selling are purely cosmetic in nature, and nobody will be able to earn an unfair advantage in the game by simply opening their wallets. Still, one could argue that World of Warcraft players are already paying Blizzard to create new content for them, and introducing for-pay items could create a conflict of interest; from here on out, Blizzard will have to decide whether or not to charge for each and every new vanity pet they make. 

WOW Dual Talent Requirements Being Relaxed

According to the official website, the dual specs will instead be available at level 40 and cost 1000 gold to access when the huge 3.1 patch arrives. Other tweaks include a one-click equipment manager, the ability to switch a talent spec anywhere and at anytime and improved objective tracking.

Blizzard will be cutting World of WarCraft players a bit of a break when it comes to the upcoming dual talent specialization. Those who find it a struggle to get to the required level 80 will be able to get it much, much earlier.

According to the official website, the dual specs will instead be available at level 40 and cost 1000 gold to access when the huge 3.1 patch arrives. Other tweaks include a one-click equipment manager, the ability to switch a talent spec anywhere and at anytime and improved objective tracking.

All this in addition to a whole lot of other stuff, which is bad news if you were planning on finally escaping soon. It looks like you’ve got a minimum of another six months of addiction on your hands. WoW just doesn’t let go.

Blizzard will be cutting World of WarCraft players a bit of a break when it comes to the upcoming dual talent specialization. Those who find it a struggle to get to the required level 80 will be able to get it much, much earlier.