layer Armour, Gnomes and Clan Fealty

RuneScape Wiki

On the Wiki
Wiki Activity
Random page
New Files
Chat
About us
Disclaimer
Guides
Databases
Community
Recent updates

Contribute
Watchlist    Random page    Recent changes
Player Armour, Gnomes and Clan Fealty
View source
Discuss6
22,176pages
on this wiki
This official news post is copyrighted by Jagex. It is a direct quote from the RuneScape website.
This update was added on 6 March 2012.

Armour Graphical Update

Our biggest equipment update yet is here! As previewed at RuneFest 2011 , and building on the improvements already seen in the Barrows update and the Troll Warzone, we’re proud to present our latest batch of graphical improvements to armour and shields. Taking into account your feedback from Runefest and the forums, everything from adamant to Zuriel’s has been spruced up to look distinct (take a look at an addy platebody next to a rune platebody), full of character and just plain amazing. Read on for full details of the gear we’ve revamped:

Melee:
Neitzhelm thumb
Dhide art thumb

White armour, including initiate and proselyte.
Black armour, including elite, trimmed, gold-trimmed and heraldic.
Mithril armour.
Adamant armour, including trimmed, gold-trimmed and heraldic.
Rune armour, including trimmed, gold-trimmed, heraldic, gilded and all god-specific variants.
Dragon armour, including trimmed, ornate and corrupt.
Torva armour.
Bandos armour.
Barbarian Assault fighter’s torso.
Warrior, Berserker and Neitiznot helms.
Varrock armour, all tiers.

Ranged:

Studded leather.
Dragonhide: green, blue, red and black, and all blessed variants.
Armadyl armour.
Robin Hood hat.
Ava’s equipment.

Magic:
Zuriel thumb

Mystic robes, including light and dark variants.
Enchanted robes.
Infinity robes, including all elemental variants.
Zuriel’s equipment.

General Use/Non-specific:

Void Knight’s gear, including style-specific headgear and elite variants.
Slayer Helmet, including full variant.

We’ve made each set look more imposing as the level requirements rise, and we’ve gone out of our way to make many of the rarer variants stand out. What are you waiting for? Go and check out your bank!

Gnome on the Range
Gnometree thumb

Gnome-related content is also given a fresh coat of creosote today, with a complete rework of gnome NPC models, chatheads and environments. Curved, stylised wooden architecture now pervades the Gnome Stronghold; lush, verdant topiary marks the borders of the Tree Gnome Village; and the top level of the Grand Tree really is a sight to behold, with some amazing lighting effects and a tremendous view. Each gnomish chathead and NPC model has been given a new level of detail too, so make sure to book in some face-time with these diminutive denizens of the forest.

Of course, this is all part of our ongoing efforts to overhaul the game’s look – be sure to continue giving us your feedback on RuneScape’s visuals on the forums. 

Spin and Win on the Squeal of Fortune!

Feeling lucky? We’re proud to present the Squeal of Fortune: a game of chance available to free players once daily, and members twice per day. There are some fantastic prizes on offer: some exclusive; some powerful; and some…well…nutritious, at least. Everyone’s a winner, and it’s quick and easy to play every day!
Gobhat thumb

As soon as you log in, you’ll be greeted by Yelps, the host of Squeal of Fortune. Interact with him to start things spinning, and then hit the big, red button see what you’ve won.

Each time you play, you’ll see a selection of items to win, randomly chosen from Yelps’s huge stash of loot. There’ll always be a grand prize, such as a godsword, some dragon equipment, a hefty XP lamp or an eye-watering number of GP, so there’s a chance to win big every time.

There’s also a range of exclusive items that can only be obtained through Squeal of Fortune, including a goblin hat, demonic horns and some amazing head tattoos.
There are many practical prizes on offer to help you on your adventures too, including gems, coins, arrows and magic runes. Even if you don’t get that shiny swag you had your eye on, there’ll always be tomorrow – and you can never have too many cabbages.

Good luck, and have fun!

Further Details

To play, log into the game, and click the interface icon that appears on-screen. You can drag this anywhere on the screen, and it will appear in that position whenever you log in. The button will disappear for the day once you used your available spins.
Members can spin twice per day, and free players once. This resets at midnight, GMT/BST.
Please note that many of the more illustrious items to be won in Squeal of Fortune are non-tradable.
Take a look at our forum FAQ if you have further questions. 

Dominion Tower Boss – Sunfreet

One of the highlights of Runefest 2011 was the A Character Is Born insider session, where our intrepid artists collaborated with a hall full of RuneScape fans to create a new monster, the Sunfreet, to be featured in the Dominion Tower.
The beast has now manifested within the tower, and can be faced in Special Mode. This flying monstrosity rains fire from above before closing for the kill with teeth, claws and its lethal tail; at combat level 530, the Sunfreet is sure to test the toughest of you. There’s also an easier encounter, featuring a level 80 Sunfreet. This fight is an opportunity for everyone, even those without the skills or completed quests usually required, to try some hands-on Dominion Tower action.

Those defeating the high-level Sunfreet will have the achievement recorded on their dominion marker, and the marker will change visually to commemorate the victory. While there are no rewards for defeating the easier version, it’s a great way for lower levelled players to see what’s in store once they meet the requirements.

Since the Dominion Tower has launched, we’ve received a wealth of feedback from you on how to improve the content. Accordingly, we’ve made the following changes:

You can now carry multiple sets of goliath, swift and spellcaster gloves. No more trekking back to the tower halfway through a Slayer task! The gloves also last longer before they degrade.
Where a fight requires access to the standard spellbook for elemental spells, such as the dagannoth mothers, your spellbook will automatically switch to the standard book when the fight begins. It will switch back afterwards.
Power-up items can now be exchanged for XP books. Have a surplus of scorpion meat or a proliferation of potions? Simply click the ‘exchange’ option on your reward chest to convert any unwanted consumables therein to tomes of XP.
Better and more varied spectator angles are available. There are now more ways to view the action, and the camera will track the combatant by default.
Adamant arrows and bolts will no longer appear as rewards, meaning better loot, more often.
It’s now possible to skip taunt and victory cutscenes, so you can get right into the action or straight on to your next match.
We’ve upped the conversion rate of dominion factor-to-XP to a level that we feel is competitive. We’ll be keeping an eye on this in the near future and tweaking if necessary, but we hope the extra XP will be icing on the cake of the awesome combat and rewards available in the tower.
We’d love to hear your thoughts on this, so feel free to join the discussion on the forums. 

RuneScape Interview

Consisting of humble but sturdy gray stone buildings Lumbridge is a quiet community ruled by Duke Horatio from an impressive castle that has protected it for generations. Located on the River Lum, its economy is primarily based on agriculture. Just to the north, many citizens work their farms to produce grain, which the town’s windmill grinds into flour for much of the nearby environs. Farther in that direction is Varrock, the capital of Misthalin, where King Roald resides. Heading west leads to Draynor village. A gloomy swamp lies southward, its twisted mangrove trees adding to the overall dreariness. Those who choose to travel east will find a tollgate to a major desert settlement, Al Kharid. Before departing at all, however, it’s worth your while to look around. You’ll probably want to obtain some training, and perhaps a decent weapon too.

Jagex’ RuneScape, takes place within the fantasy-themed world of Gielinor, where Lumbridge is the first town new arrivals see. Despite very little exposure in game publications, the java-based massively multiplayer title has attained truly exceptional popularity; with about a million paying accounts, it’s usually ranked second among subscription offerings. Actually, the user base is much larger since another five million are said to be active at least every couple of weeks on a free to play basis. We’ve been watching the project for a fair number of years, since not long after beta began in 2001. So, when the company became more receptive to interviews after the release of a High Detail version this summer, we were quick to take advantage of the opportunity to learn more about this intriguing endeavor by putting a set of questions to the team. 

GameCity Announces Jagex Director Commentary

Nottingham, UK. GameCity and the National Videogame Archive are proud to announce Runescape : The Director Commentary – taking place at GameCity Squared.

Jagex will be making a rare public appearance to give a privileged, unique insight into both the Jagex history and culture – and the development of one of the most successful MMO’s of all time.

Christoph Vietzke, Head of RuneScape said, “I am looking forward to being a part of GameCity in Nottingham and talking about how we manage to keep our MMO, RuneScape, as successful as it is. As a company that concentrates on making great games rather than advertising campaigns, Jagex stands as example that there is room in the games industry for independent developers. I hope that some of our experiences can help other independent developers to be successful and that’s why I happily accepted the invitation to this great event.”

The event follows the success of Goldeneye : The Director Commentary, held at GameCity Three, and builds on the festival’s reputation for delivering exclusive and accessible videogame culture events.

“For a developer of the calibre of Jagex to be taking the time to explore their work with the GameCity audience and the National Videogame Archive is both an index of how far games have travelled as a cultural medium, and the impact that the festival is having. We’re incredibly excited that Jagex have chosen to share their insights and inner workings with the GameCity audience”, said festival Director Iain Simons.

About GameCity
GameCity is the UK’s best-loved gaming event, attracting international speakers like Alexei Pajitnov, creator of Tetris and Keita Takahashi, the man behind the Katamari Damacy phenomenon, as well as exclusive game premieres, debates in Indian restaurants and amazing music events. A five-day festival which takes gaming out into the streets, shops and cinemas of Nottingham, it’s about finding out what a videogame festival could be.

About Nottingham Trent University
Nottingham Trent University is lead partner and supporter of Nottingham’s annual GameCity festival. Its Centre for Contemporary Play brings together inter-disciplinary projects and expertise from across the university, encouraging knowledge transfer and partnerships with the gaming industry. http://www.ntu.ac.uk/

About the National Videogame Archive
The NVA has been created in a bid to preserve the history of a global industry now worth an estimated £22bn. Formed by academics at Nottingham Trent University and working in partnership with the National Media Museum in Bradford, the archive will recognise the significant contributions made by videogames to the diversity of popular culture across the globe.

The new archive will be housed at the National Media Museum and will be managed, steered and researched in collaboration with Nottingham Trent University’s Centre for Contemporary Play. The Centre draws on academic strengths across a range of disciplines, including psychology, cultural studies, art and design and computer science. In addition to hardware and code, it will encompass the wider cultural phenomenon of videogames by documenting advertising campaigns, magazine reviews, artwork and the communities that sustain them – the overall aim being to collect, celebrate and preserve this vital cultural form for future generations.

The Centre for Contemporary Play, Nottingham Trent University
The Centre brings together inter-disciplinary projects from across Nottingham Trent University with an interest in gaming – encouraging knowledge transfer between the university and the gaming industry. The Centre for Contemporary Play is responsible for the running of the annual GameCity festival.

National Media Museum, Bradford
The National Media Museum in Bradford, West Yorkshire opened as the National Museum of Photography, Film and Television in 1983 and has since become one of the most visited UK museums outside London. The museum houses permanent galleries, temporary exhibition spaces and three cinema theatres including IMAX. The National Media Museum is part of the National Museums of Science and Industry (NMSI) family.