Warlords of Draenor – Briefly recall the Upcoming Expansion

Warlords of Draenor is the latest installment of content coming to the World of Warcraft and release date will be in August 14, that means Mists of Pandaria of WoW finally has an ending. Having set foot in the beta and taken stock of the onslaught of changes, the design goal of the expansion appears to be a heavy revamp aimed at revitalizing interest for players new and old alike.

From the Warlords of Draenor Announcement TrailerI’ll try to cover the basic plot of the latest expansion before I continue on to a more comprehensive listing of features you can expect. Admittedly, we all know that a story in an MMORPG is basically a paper-thin justification for thrashing our way to more loot, but the direction they’re taking this time piqued my interest.

Where did the latest expansion, Mists of Pandaria, leave off? With the defeat of the much hated, both lore-wise and by the players themselves, Garrosh Hellscream. Rather than take off on a new tack with this expansion, Warlords of Draenor seeks to continue the story of Garrosh and take him in a direction somewhat new and somewhat familiar to his previous ambitions.

Predictably, leaving Garrosh alive following his defeat was a mistake. To the surprise of no one, Garrosh escapes. To the surprise of most I would imagine, he does so with the aid of his time-travelling dragon friends.

Back to an Earlier Time, to Rewrite History

Okay, so that’s interesting. Garrosh travels back in time to a point in history before the original horde on Draenor had consumed demon blood and become corrupted. In doing so he re-writes history, uniting the ‘Iron Horde’ as it is now called under the leadership of his father, Grommash Hellscream, or Grom for short.

Obviously this can’t be allowed to stand, particularly when Garrosh’s ultimate goals involve returning to Azeroth and destroying basically everything, much like the last time he was around these parts.

That’s the plot in a nutshell, with the expansion’s multitude of quests, instances, and raids expanding on this chain of events to deliver us more dungeons to plunder, battlegrounds to fight over, and everything else you have come to expect by now.

Working on the Character Models

Perhaps the most striking of the changes coming with Warlords of Draenor is the visual overhaul of player character models. It’s an understatement to call this a highly demanded feature, in fact I can remember this being highly requested about the time of the second expansion, this being the fifth, for reference.

Talents, Abilities, and Toys

Along with this comes the usual level cap increase, this time to an even 100, as well as a wealth of new talents to select from on your way to, and at, the new cap. The addition of these abilities adds new options to the classes, but there will be more distinct changes to what we already have.

Warlords heavily alters the available selection of abilities, seeking to simplify, in a good way, the ability book by making a good number of them specialization specific. This means as a fire mage you’re unlikely to see a spell book filled to the brim with useless frost spells, and vice versa. Additionally, some abilities were removed outright as part of paving the way for new talents and the changing of some of the old.

I can understand why some would be reluctant to see the spells they’ve become used to either taken away from their specialization or removed altogether, but from what I can tell this is less a gutting of ability diversity and more like cleaning it up a bit while they add in new toys for us in the expansion.

Also about Toys, a new Toy Box is being added to house your vanity items, meaning pretty much anything without combat application. Another quality of life change is the Heirloom interface, making it far easier to manage the use of heirlooms across all your characters.

Yes, There Will be PvP

For those of the bloodthirsty variety, in which I include myself, Player vs. Player (PvP) is receiving sweeping changes to adopt a new Blizzard mentality, namely losing control of your character is bad.

Crowd control (CC) of all types has been either toned down or removed. Silence effects have been removed from interrupts across the board, and all disarms have been taken out. The remaining CC abilities have been placed in a smaller group of categories for the purposes of diminishing returns, making them, again, weaker in large amounts.

This is just touching the surface of the changes made, but you can start to see the approach they’re taking with this expansion as far as the PvP aspect goes.

Warlords of Draenor is also bringing with it new battlegrounds, improvements to the scoreboard, and a new contested zone for Horde and Alliance to fight over called Ashran. This is a permanent zone and is intended to include vehicles, quests, and faction bases.

A Serious Change to Stats and Some Squishing

In line with attempts to get rid of unnecessary information clutter, a few statistics are also being removed, among them hit, expertise, dodge, and parry. On the other hand, new minor stats have been added such as movement speed, versatility, and multistrike, to name a few.

Largest of the changes to statistics would be the infamous item squish. This is another attempt to bring the increasingly ridiculous numbers of previous expansions back into check so that players can feel powerful without seeing damage numbers covering the screen in the near future.

What this basically means is that while your damage might be halved (or more, it looks like,) it won’t actually make it harder to kill anything, as the monsters, too, will be adjusted accordingly. Blizzard is, however, looking to tone down burst and make combat more consistent and less instant reflex-based, so look for some future changes in that regard.

So, there you have it, a basic overview of just some of the new content, changes, and features you’ll be seeing come the release of Lords of Draenor. To my eyes it looks like Blizzard has realized some of the failings of previous releases and is trying to accomplish a great deal with this expansion in terms of reinvigorating interest in the game. Even though I’m not particularly a graphics kind of guy, the model update is just one of a few welcome and necessary changes being made in this expansion.

Super Classic Fast Leveling Guide for ArcheAge

Well, I think the top issue for players must be how to level up faster than the others. Here are a few tips for to level up faster in ArcheAge. Besides, the best place to buy archeage power leveling just in powerlevelingmall.com.

1. Overachieve
Overachieve means that completing more quests. In the game, doing quests will give you a number of XP and rewards. Even if you have finished all the quests, do not give up any quests. Besides, if you want to finish the tasks as soon as possible, you can utilize the attack team to party players to farm XP together. Kill more monsters and collect more XP as many as possible.
Attention: Once you have finished the quest more than 50% workload, you will gain extra EXP.

2. Hidden Quests
In the game, you may find you will be rewarded with extra XP in “Hidden Quests” after killing mobs more than 15-20. But the trigger amount is not identical. The condition is determined by the systems.
Super Classic Fast Leveling Guide for ArcheAge

3. Gain XP by using labor force
Using labor points will be rewarded with XP. Therefore, no matter you are harvesting your garden or farming your crafting materials. They are all the source of XP.
Lv.1 100 labor force
Lv.5 150 labor force
Lv.10 200 labor force
Lv.20 300 labor force
Lv.30 400 labor force
Lv.40 500 labor force
Lv.50 600 labor force
Iron ore 3 labor force
Silver ore 5 labor force
Gold ore 7 labor force
Watering flowers and plants 1 labor force
Cutting the trees which grows 30mins 2 labor force
Cutting the trees which grows 90mins 4 labor force
Cutting the trees which grows 240mins 6 labor force
Cutting the trees which grows 12hrs 8 labor force
1 labor force = 25 + (Character lv * 3) EXP
For example: If your character level is 20 and you are collecting silver ore, then the EXP= 5 *[25+ (20*3)] =375 exp

4. Do events in your hostile faction
When you feel bored of your quests or your quests are all finished, gain EXP from your opponents will be a good choice. The extra EXP will let you level up faster.

Best Tips for Play ArcheAge Closed Beta Event 2

As is known to us all, the ArcheAge’s second Closed Beta Event is starting on Wednesday, July 30 at 10:00 AM PDT (GMT-7) and runs until the same time on Monday,August 4. If you have participated in CBE1, all characters and progress will be retained in CBE2. Today, we would like to share the expert players’ experience of playing ArcheAge. These tips would help know more about ArcheAge.

Best Tips for Play ArcheAge Closed Beta Event 2

1. If the quest shows you can turn in early, it means you can overachieve it 9.5 times out of 10.You need to complete the objective 150% to get Overachieve.So if the quest stated to kill 10/10 you would need to kill 15/10, then you can get more XP and Loots.
2. Gathering ore is one of the fastest method to earn ArcheAge Gold if you have rich labor point. As for now, there are two places for newbies to collect ore:Arcum Iris – Granite Quarry and Solis Headlands.
3.Labor Point play a very important role in ArcheAge which used for pretty much everything we do in the game, especially for gathering and crafting. If you are away from the keyboard for a while, don’t log out and please choose a safe place.
4. You should know whatever the environment, you must harvest all Iron ore, plants you see which are ready to be chopped down. To build house, boat,farms and glider all need plenty of wood, iron materials and Archeage gold. Don’t hesitate to collect all!
5. You will get quest at level which gives you the first glider and mount. It is completely free and not a hard quest.
6. Some players would wonder how to get rich labor point? You can own a house with a special bed, sleeping allows to recover labor faster ad also applies a special buff that allows to work more effective.
7.To do the main stroy line is the easiest way to get Gilda Stars which is the currency to exchange the blueprint for building construction. The other way to get Gilda Stars is making cross-continent trade. You can use some gold to get basic Gilda Stars for Boat and house.
8.You know, there is crime system in ArcheAge. If you reach 50 Crime Points value, at the time you were killed by any other players that you would put into Trail. So, if you want to steal other players’ farms you should look for the illegal farms which placed on the outer of each zone using in hidden cracks and hillsides. You can get a lot of resources or profits at the right time.

ArcheAge’s Second Closed Beta Event Go through till August 4

ArcheAge has kicked off on July 30 at 10:00 AM PDT (GMT-7) and will go through till August 4.

ArcheAge's Second Closed Beta Event Go through till August 4

Players who participated in CBE1 will not need to redownload the entire game client, only a 161MB patch to Build 4.3 which is currently on the Alpha servers. Though sever has been doubled in second Closed Beta owning ever-increasing players, seen from ArcheAge official Facebook, we still can see some participants keep reporting errors they met during the game.

ArcheAge's Second Closed Beta Event Go through till August 4

Will ArcheAge surprise us? And will it truely lead us into a new age of adventure? Time will tell. Players having a key, it’s right time to join ArcheAge now!!! And we’ll sustain attention to it and bring you more details.

ArcheAge is expected to go live this fall and will be free-to-play.

Fishing is a good way to fast earn gold and leveling experience in Archeage

Fishing is also a good way to fast earn ArcheAge gold and leveling experience in Archeage online game, but it is not easy to fish, now we would introduce how to fish fast in Archeage.

First, you should craft a Fishing pole.

AA Craft

From the picture, need 4 materials if you would craft a fishing pole.
Bamboo Fishing Pole Frame: need 10 bamboo poles by logging the bamboo.
Hook: an Iron Ingot processed from 3 iron ore materials with melting pot.
Fish Line: 3 cotton, gathering them by planting. And 3 wool, you can collect wool by feeding the sheep with forager.
Wooden Reel: 2 wood. Logging the trees get the logs, 1 wood processed from 3 logs in the carpenter.

Ready to craft the fishing pole after you have these archeage materials, but you have to prepare the Lure (Baits) before fishing. OK, go to the river fishing now, the process of fishing is fully automated until your Lure consumed, what’ more, you can get the considerable experience in sport fishing process.

Note: The fishing skills would influences your fishing, allowing you catch fish faster and get the bigger fish.